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The Alley Cat Games team

We are an independent board game publisher.
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Our first game Lab Wars launched on Kickstarter back in 2016, successfully funding and going on to be featured in publications like the Wall Street Journal, Nature News, Science magazine, Vox.com, and many more.

 

Since then we haven't looked back and have now raised over £1,750,000 through Kickstarter funding alone, with our games selling all over the world!

Caezar Al-Jassar

Lead Developer, Co-director

A former scientist, Caezar started Alley Cat Games by creating games for the scientific community before changing course towards creating games that were simply fun.

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The driving force behind Alley Cat Games, he works tirelessly to make our games a reality.

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Favourite Games: Kodama, Lord of the Rings: Journeys in Middle Earth, Just One and Majesty for The Realm

Liam Collins

Chief Operating Officer

Liam started at Alley Cat Games as an intern to learn about game development from the experts.

He now manages the editing of our games, working on each stage to help turn an initial game design into a finished, manufactured game.

 

He also helps to plan our convention presence.

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Favourite Games: King of Tokyo, Fallout Shelter, and Cryptid

Agata Russell

​Operations & Logistics Manager 

Agata works behind the scenes to ensure rigorous and comprehensive logistical and operational support to the company.

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Having worked in operations and logistics for all her working career she is an important member of the team to help bring your games to you as quickly as possible!

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Favourite Games: Neuroshima Hex and Munchkin

Alexis Massos-Gomez

Customer Service Manager

Alexis is a firm believer in the power of boardgames to bring people together, and helps run a local game group where he has met many close friends.

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When he isn't gaming he can be found hiking in the woods, binge watching a box set or cheering on (or yelling at) his boyhood team Arsenal.

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Favourite Games: Terraforming Mars, Ark Nova and Marvel Champions

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Joshua Parry

Developer & Project Manager

Josh comes from a background in tabletop roleplaying games and ensures that our essentials, party, and tin games stay on track, and helps make these games as fun as can be!

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When not working, Josh can be found reading and writing, fishing and rambling, or playing trumpet in his local orchestra. â€‹â€‹â€‹

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Favourite Games:Wingspan, Mysterium and Tiny Towns

Kuly Heer

Co-Director and Finance Director

As a co-founder of Alley Cat Games, Kuly has been here since day one.

 

She not only ensures that Alley Cat continues to survive as a place of creativity, but also makes sure we follow good business practice too.

Favourite Games: Lotus, London (2nd edition), 7 Wonders Duel and Werewords

Flo Butler

Production Designer

Flo started out at Ridley's Games, getting stuck into graphic design, illustration and game development.

 

She loves puzzles, adventures and a good solo game!

 

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Favourite Games: Under Falling Skies, 7th Continent and Multiuniversum

Mike Nudd

Development and Design (various projects)

Mike is a freelance author, editor, designer and developer who has a close relationship with ACG, and touches many of their projects in some shape or form.

 

Currently working on games part-time, by day he works in the UK telecoms industry. Aside from playing and producing games Mike is also a big fan of TV, film, science fiction books and graphic novels.

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Favourite Games: Barrage, Crystal Palace and Maracaibo.

David Digby

Development and Design (various projects)

David is a freelance designer, developer, and rulebook editor who specialises in medium - heavy euro games and solo modes.

David works on a Alley Cat’s advanced games, with past works including redeveloping Tinners' Trail and taking the lead on Autobahn and Amun Re as well as the solo modes for Chocolate Factory, Eternal Palace, Dice Theme Park, and Tinners’ Trail.

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Favourite Games: Gloomhaven, 1846 and Clank!

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